Steephall

Located in the Daggerbay Mountains, to the south of the Emerald Outpost, Steephall is a small mountainside village in Morcam. Being the last village along the Three-Yak Path, a small pathway that cuts through the Daggerbay mountains, it was for the most part an unassuming village in the middle of nowhere.

Its main method of supporting itself through collection was limited amounts of farming that was feasible and scavenging of the craggy forests and dens in the surrounding terrain. Being in Morcam the village was of course subject to the same tarrif system of Collections, in their case their collectors were part of the Witherling Bands, a gnoll-centric collection group based out of the Emerald Outpost.

Appearance In Game
The game began in Steephall with the party members enjoying some peace living out there days or travelling through.It all began one fateful evening when a halfling named Cerist stumbled into town on deaths doorstep. Most of the first session.

During their time in Syngorn they were shown a vision of Steephall burned and destroyed, and very soon after they were given the title of the Steephall Slaughterers and accused of being responsible to the destruction and murder of the citizens of Steephall.